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Introducing Trinket
Last updated on 2014-10-22 02:15:10 PM EDT
Guide Contents
Guide Contents
2
Introduction
4
Guided Tour
6
Pinouts
8
Power Pins
10
GPIO Pins
11
Reset and Regulator Output
12
13
13
Trinket USB Drivers for Windows
13
Special Notes on using Trinket with Linux
14
14
Setting up with Arduino IDE
15
The Fast Way
15
Mac OSX
15
Linux
16
The Slow Way
16
Step 0. Install Arduino IDE
16
17
Step 2. Updating avrdude.conf
18
20
21
Something Went Wrong!
24
If you get the error message avrdude: Error: Could not find USBtiny device
(0x1781/0xc9f)
25
If you get a lot of red text, errors and also a warning about Verification Failed
25
On Linux if you get the error message "usbtiny_receive: error sending control message:
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Protocol error (expected 4, got -71)"
26
Programming with Arduino IDE
28
28
29
analogWrite()
29
More...
30
Programming with AVRdude
32
The Short Way
32
The Long Way
33
39
40
16MHz vs 8MHz Clock
43
43
How to activate the 16 MHz clock
43
...on AVR-GCC
43
...Arduino IDE
43
45
47
Datasheets
47
Windows Driver
47
Source code
47
Schematics
47
FAQ
50
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Introduction
Trinket may be small, but do not be fooled by its size! It's a tiny microcontroller board, built
around the Atmel ATtiny85, a little chip with a lot of power. We wanted to design a
microcontroller board that was small enough to fit into any project, and low cost enough to
use without hesitation. Perfect for when you don't want to give up your expensive dev-board
and you aren't willing to take apart the project you worked so hard to design. It's our lowestcost arduino-IDE programmable board!
The Attiny85 is a fun processor because despite being so small, it has 8K of flash, and 5 I/O
you can plug it into any computer and reprogram it over a USB port just like an Arduino. In
fact we even made some simple modifications to the Arduino IDE so that it works like a miniArduino board. You can't stack a big shield on it but for many small & simple projects the
Trinket will be your go-to platform.
Even though you can program Trinket using the Arduino IDE, it's not a fully 100% Arduinocompatible. There are some things you trade off for such a small and low cost
microcontroller!
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Trinket does not have a Serial port connection for debugging so the serial port monitor
will not be able to send/receive data
Some computers' USB v3 ports don't recognize the Trinket's bootloader. Simply use a
USB v2 port or a USB hub in between
There are two versions of the Trinket. One is 3V and one is 5V. Both work the same, but
have different operating logic voltages. Use the 3V one to interface with sensors and
devices that need 3V logic, or when you want to power it off of a LiPo battery. The 3V
version should only run at 8 MHz. Use the 5V one for sensors and components that can use
or require 5V logic. The 5V version can run at 8 MHz or at 16MHz by setting the software-set
clock frequency.
Here are some useful specifications!
ATtiny85 on-board, 8K of flash, 512 byte of SRAM, 512 bytes of EEPROM
Internal oscillator runs at 8MHz, but can be doubled in software for 16MHz
USB bo o tlo ader with a nice LED indicato r lo o ks just like a USBtinyISP
so yo u can pro gram it with AVRdude (with a simple config modification) and/o r
the Arduino IDE (with a few simple config modifications)
Mini-USB jack for power and/or USB uploading, you can put it in a box or tape it up and
use any USB cable for when you want to reprogram.
We really worked hard on the bootloader process to make it rugged and foolproof,
this board wont up and die on you in the middle of a project!
~5.25K bytes available for use (2.75K taken for the bootloader)
Available in bo th 3V and 5V flavo rs
On-board 3.3V or 5.0V power regulator with 150mA output capability and ultra-low
dropout. Up to 16V input, reverse-polarity protection, thermal and current-limit
protection.
Power with either USB or external output (such as a battery) - it'll automatically switch
over
On-board green power LED and red pin #1 LED
Reset butto n fo r entering the bo o tlo ader o r restarting the pro gram. No
need to unplug/replug the bo ard every time yo u want to reset o r
update!
5 GPIO - 2 shared with the USB interface. The 3 independent IO pins have 1 analog
input and 2 PWM output as well. The 2 shared IO pins have 2 more analog inputs and
one more PWM output.
Hardware I2C / SPI capability for breakout & sensor interfacing.
Mo unting ho les! Yeah!
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Guided Tour
Let me take you on a tour of your Trinket! Each trinket is assembled here at Adafruit and
comes chock-full of good design to make it a joy to use.
Mini-B USB co nnecto r - We went with the tried and true mini-B USB connector for
power and/or USB bootloading. In our experience, Micro-B connectors can rip off the
PCB easily, but we have not had that problem with mini B, its much more rugged for DIY
electronics. It's also a proper USB connector, so you can use any length cable. Some
Attiny85 boards use a PCB that slides into a USB port to cut costs, but that makes it
hard to re-program and annoying to power with an external battery pack
Green Po wer LED - you'll know that the board is powered up when this bright LED is
lit
Red #1 LED - this LED does double duty. Its connected with a series resistor to the
digital #1 GPIO pin. It pulses nicely when the Trinket is in bootloader mode, and its also
handy for when you want an indicator LED.
Battery + Input - take your Trinket anywhere and power it from an external battery.
This pin can take up 16V DC input, and has reverse-polarity, over-curent and thermal
protections. The circuitry inside will use either the battery or USB power, safely
switching from one to the other. If both are connected, it will use whichever has the
higher voltage
USB Po wer Output - You can also snag the 5V power from the USB jack in case you
need 500mA+ current from your computer or portable USB power pack.
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Breadbo ard friendly pins - You can easily plug this into a little breadboard and
have plenty of space for working and plugging stuff in
GPIO! - 5 GPIO pins, at 3 or 5V logic, check the next section for a detailed pinout
guide
3 o r 5V o utput - an onboard regulator provides 3.3V or 5V output for powering
LEDs, sensors, small motors, etc.
Reset Butto n - an onboard reset button will launch the bootloader when pressed
and the Trinket is plugged into a computer. If it is not connected to a computer, it's
smart enough to go straight to the program.
External Reset Pin - we bring out the reset pin so you can reset or restart your
Trinket on the road. If the Trinket is in a box or otherwise hard to get to, you can wire
up a button to this pin for an external reset button.
Fo ur mo unting ho les make it easy to attach with 2mm screws or even tiny zipties, string, etc.
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Pinouts
The following shows measurements in mm, both version of the Trinket have the exact same
dimensions for hole placement & outline
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There are two versions of the Trinket: 3V and 5V. They are almost identical but there
are slight differences in the pinouts: one has a 3V output pin in the bottom right, the
other has a 5V output pin instead
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Thanks to Adafruit Forums member ardunaut for developing this handy diagram!
Here's the ATtiny85 pinout
Power Pins
BAT+ is the Battery + Input pin. If you want to power the trinket from a battery or
power adapter or solar panel or any other kind of power source, connect the +
(positive) pin here! You can connect up to 16V DC. If you have a 3V Trinket, you'll want
at least 3.5V input to get a good 3.3V output. If you have a 5V trinket, 5.5V or higher is
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suggested. This input is reverse-polarity protected.
USB+ is the USB + Output pin. If you want to use the USB 5V power for something,
like charging a battery, or if you need more than 150mA of current (this pin can supply
500mA+ from USB ports) or to detect when the Trinket is plugged into USB, this pin
will have 5V power on it if and only if its plugged into something via the mini B
connector
GND is the common ground pin, used for logic and power. It is connected to the USB
ground and the power regulator, etc. This is the pin you'll want to use for any and all
ground connections
GPIO Pins
Next we will cover the 5 GPIO (General Purpose Input Ouput) pins! For reference you may
want to also check out the datasheet-reference above for the core ATtiny85 pin
All the GPIO pins can be used as digital inputs, digital outputs, for LEDs, buttons and switches
etc. They can provide up to 20mA of current. Don't connect a motor or other high-power
component directly to the pins! Instead, use a transistor to power the DC motor
On a 3V Trinket, the GPIO are 3.3V output level, and should not be used with 5V inputs. On a
5V Trinket, the GPIO are 5V output level, and can be used with 3V inputs but may damage
electronic devices that are 3V input only!
The first 3 pins are completely 'free' pins, they are not used by the USB connection so you
never have to worry about the USB interface interfering with them when programming
GPIO #0 - this is connected to PB0 on the ATtiny85. This pin can be used as a PWM
output, and is also used for I2C data, and SPI data input.
GPIO #1 - this is connected to PB1 on the ATtiny85. This pin can be used as a PWM
output, and is also used for SPI data output. This pin is also connected to the onboard
LED (like pin 13 on a regular Arduino).
GPIO #2 - this is connected to PB2 on the ATtiny85. This pin can be used as an
analog input (known as Analo g A1), and is also used for I2C clock and SPI clock.
The next 2 pins are also used for USB programming. That means that when the Trinket is
program, they are used for sending data to/from the computer! It's possible to share these
pins if you are careful. The best use of these pins is as o utputs to things like LEDs , or
inputs to things like buttons and just make sure not to press the buttons while connected
to USB. We didn't want to keep these pins off the board but we strongly recommend not
using them unless you're sure you need them since you might have to disconnect any
connections to reprogram the Trinket!
GPIO #3 - this is connected to PB3 on the Attiny85. This pin is used for USB
programming, but its also an analog input known as Analo g A3
GPIO #4 - this is connected to PB4 on the Attiny85. this pin is used for USB
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programming, but it can also be used as a PWM analog output and an analog input
known as Analo g A2
Note the numbering of analog pins: Pin 2 is Analog 1, Pin 3 is Analog 3, Pin 4 is Analog 2.
For the Uno, the terms A1, A2, and A3 are mapped for you. For ATtiny85's, they are not.
So for the pinMode calls, use the Pin number (stenciled on Trinket), for analogRead, use
the analog number.
Reset and Regulator Output
The final two pins are at the bottom of the board.
First is the Rst reset pin. This is connected directly to the ATtiny85's reset pin and also the
reset button which is right next to it. The reset pin is used to enter the bootloader and to
reset the board in case you want to restart it. It's also possible to use this pin to re-program
in the bootloader or completely remove the bootloader if you have an AVR programmer
such as an AVR Dragon, MKii or USBtinyISP. If you want to re-program the board when its in
an enclosure or box or otherwise hard to reach, wire a simple button from the RST pin to
ground and press it to enter the bootloader for 10 seconds. The #1 LED will pulse to let you
know. The reset button cannot be used as a GPIO, but we think its a lot more useful as a
proper reset button!
Lastly we have the regulator output pin. There is an onboard mini power regulator that will
take up to 16V DC from the BAT+ or USB connection and regulate it down to a steady 3.3V
or 5.0V DC so its safe to use with your sensors and LEDs. On a 3V Trinket, this output will be
about 3.3V. On a 5V Trinket, this output will be 5V so be aware in case you want to swap one
with the other. You can draw up to 150mA output from this pin. If you need more current, you
may want to get it directly from the USB+ pin, which supplies 5V @ 500mA from a computer
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A bootloader is a tiny piece of software residing on the microcontroller that that helps load
your own code into the remaining space.
One of the challenges with the Trinket is that we wanted to have a built-in USB bootloader,
but the ATtiny85 doesn't have built-in USB hardware! There are existing USB bootloaders
that can work on the 't85 but they use other companies' USB VID/PIDs. Since it not permitted
one of these existing bootloaders to use our USB ID, but we also wanted to not have to recompile avrdude or the Arduino IDE since that's such a pain.
created a USB bootloader that combines the elegance of V-USB with the well-supported and
tested nature of the USBtinyISP. This bootloader looks just like a USBtinyISP - and since it
uses the unique Adafruit VID/PID we own and that we added to avrdude so long ago, it works
with only very minimal configuraton tweaks. No need to recompile anything, whew!
products or projects. Purchase a USB VID for yourself at
http://www.usb.org/developers/vendor/
Trinket USB Drivers for Windows
The cool thing about the bootloader on the Trinket is it just looks like a classic USBtinyISP
AVR programmer. This makes it easy to use with AVRdude or Arduino IDE with only minor
configuration changes. Before you start, you may need to install the USBtinyISP USB drivers
Drivers are o nly required fo r Windo ws, if yo u are using a Mac o r Linux,
drivers are no t required!
For details on installing the drivers for Windows XP, 7, 8 etc... please read this
If you're good at installing drivers, you can just download the Windows 8
XP/7/8)
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Don't forget to plug in the Trinket via a known-good USB cable to start the process. You
should see the green power LED lit and the red bootloading LED pulse indicating that the
can always get it back to the bootloader state by pressing the small onboard reset button.
Special Notes on using Trinket with Linux
Trinket is not supported on Linux operating system at this time - try Mac OS or
Windows! However, you can try the following - it does work for some computers
Linux is fairly picky about who can poke and prod at the USB port. You can always run
avrdude or Arduino IDE as root, which will make sure you have the proper permissions. If
you want to be super-cool you can add a udev rule which will let any user (who is not root)
connect to the USBtiny driver. That way you don't have to be root all the time!
Before you try to upload code to the Trinket it must be in the Bootloader Mode. That means
its listening for a sketch or program to be sent to it
When the Trinket is in bootloader mode, the red LED will be pulsing. Once the red LED
stops pulsing, you must press the reset button to re-enter bootloader mode
The Trinket must be connected to a computer via a USB cable to enter bootloader mode.
You can enter the bootloader mode by pressing the little button on the board with your
fingernail. The bootloader will 'time out' after 10 seconds, so to re-enter the bootloader
mode just re-press the button!
Don't press-and-hold the reset button, be sure to press-and-release!
See the video below for what it looks like to plug it in, have the LED pulse in bootloader
mode, time out and then press reset to restart the bootloader
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Setting up with Arduino IDE
Chances are, you picked up a Trinket because it is programmable with the Arduino IDE. Note
that the Trinket is not a full Arduino-compatible, it uses a different (smaller) chip than the
Uno, Mega, Leonardo or Due. However, there are many small sketches and libraries that will
work just fine. Some may not even need anything other than pin number changes.
Even though Trinket has a USB connector, it does not have a "Serial Console"
capability, so you cannot use Serial to send and receive data to/from a computer!
The Fast Way
If you don't want to modify an existing Arduino IDE install, you can simply download our
ready-to-go and tested Flora/Gemma/Trinket-ified v1.05 right here:
Mac Arduino IDE v1.05 w/Trinket,
Gemma, Flora
Windows Arduino IDE v1.05
w/Trinket, Gemma, Flora
Linux Arduino IDE v1.0.5 (32-bit)
w/ Trinket/Gemma/Flora
Linux Arduino IDE v1.0.5 (64-bit)
w/ Trinket/Gemma/Flora
On Windows machines, be sure to extract the contents of the zip file. The IDE will not
execute properly from a compressed folder.
Mac OSX
If you're using Mac OS Mavericks you will need to update the setting to permit running
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Arduino IDE
1.
2.
3.
4.
Click the Lock Icon and Login
Go back to the Security preferences and change the selection back to "Mac App Store
and identified developers"
5. You only need to go through this procedure once. Mavericks will remember that it's OK
to run the app.
Linux
When installing the Linux version of the modified Arduino IDE you will want to add a udev rule
so the IDE can be run as a non-root user and access the USB ports. If you're using Ubuntu
you can follow these steps to install an updated udev rule:
If you're not using Ubuntu, you might need to modify the udev rule to change the group to
udev configuration rules.
NOTE: When using Trinket in the Linux Arduino IDE make sure to change the
pro grammer to "USBtinyISP" under the To o ls -> Pro grammer menu!
The Slow Way
Step 0. Install Arduino IDE
Trinket support is not native to the Arduino IDE but, luckily, adding it takes only a few minutes
and you only have to do it once! This tutorial will base the IDE off of v1.0.5 which is current at
time of writing. You can try later versions but v1.0.5 is at least guaranteed to work
Adding Trinket support does not affect any other boards that are affected so you can
continue to use the IDE with any Arduino board currently supported.
Linux no te: You can find instructions for manually modifying the Arduino IDE to support
Trinket/Gemma/Flora in the README of the Trinket Arduino Linux github
Arduino v1.5+ has a different way of handling add-ons like this, please stick to v1.0.x
until we can determine what's different about v1.5! Thanks!
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If you'd like to be cutting edge, check this forum post which has some (untested!)
hardware support zip
Unzip it and move the hardware folder from the zip file and place it into to your Arduino
sketchbook folder. Your sketchbook folder is the folder where the Arduino IDE stores your
sketches. This folder is automatically created by the IDE when you install it. If this is your first
time using the Arduino IDE, it will be empty!
On Linux machines, the folder is named "Sketchbook" and it is typically located in
On Windo ws and Macinto sh machines, the default name of the folder is "Arduino"
and is located in your Documents folder.
This is a common source of confusion on Windows and Mac machines, your
sketchbook folder is not named "sketchbook" it is named "Arduino"!
Now you can start (or restart the the IDE) and check the To o ls->Bo ard menu, you should
see the three new entries for Trinket and Gemma:
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OK you are half done! Next is updating the avrdude configuration file.
Step 2. Updating avrdude.conf
The second step is to update the AVR chip program upload helper to be a little more patient
with the ATtiny85 bootloader we have on the Trinket. We will update the description of the
chip's erase cycle to be longer, to avoid timeouts and errors.
Windows users can download the new avrdude.co nf by clicking this button:
avrdude.conf for Windows
avrdude.conf for Mac
avrdude.conf for Linux
Now we will hunt for the original avrdude.co nf file. If you are using a Mac, right-click on the
Arduino application icon and select “Show Package Contents” then navigate through the
Contents & Java folders. On Windows you will have to find the installation directory, which
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may be a folder on the Desktop or possibly in C: \Pro gram Files if you used the installer.
Likewise in Linux it is where-ever you uncompressed the folder.
Now find the hardware\to o ls\avr\etc folder, and inside you should see the
avrdude.co nf file. You can also use your operating system's find tool to locate it.
Rename the old avrdude.co nf to avrdude.bak and copy over the new avrdude.co nf
to the same folder
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Be sure you rename the old file before replacing it with the new one so you are sure to make
the swap!
There's a bug in the 'linker' used by Arduino on Mac & Windows, where you can't make
sketches that are larger than 4K on the Attiny85. Since its really likely you'll make sketches
this large, we suggest replacing it. It's a lot like replacing the avrdude.co nf
On Windows: explore the Arduino folder and get to the hardware\to o ls\avr\bin
subfolder, you'll see a lot of files starting with avr-xxx.
On Mac: Explore the App and find Adafruit
Arduino .app/Co ntents/Reso urces/Java/hardware/to o ls/avr/avr/bin
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Windows
Now restart the Arduino IDE. You are done with setup! Now it's time to say "hello, world" to
blink the onboard red LED that is connected to pin #1. Create a new sketch and copy&paste
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the following into it, you can then save it as trinketblink or something similar, so you have
it handy
If you are using Linux you will have to be "root" running the Arduino program to have
/*
Turns on an LED on for one second, then off for one second, repeatedly.
This example code is in the public domain.
1) Select the proper board from the Tools->Board Menu
2) Select USBtinyISP from the Tools->Programmer
3) Plug in the Gemma/Trinket, make sure you see the green LED lit
4) For windows, install the USBtiny drivers
5) Press the button on the Gemma/Trinket - verify you see
the red LED pulse. This means it is ready to receive data
6) Click the upload button above within 10 seconds
*/
int led = 1; // blink 'digital' pin 1 - AKA the built in red LED
// the setup routine runs once when you press reset:
void setup() {
// initialize the digital pin as an output.
pinMode(led, OUTPUT);
}
// the loop routine runs over and over again forever:
void loop() {
digitalWrite(led, HIGH);
delay(1000);
digitalWrite(led, LOW);
delay(1000);
}
Select the Trinket 8MHz board from the To o ls->Bo ard menu
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Then, select USBtinyISP from the To o ls->Pro grammer sub-menu
Plug in the Trinket, make sure you see the green LED lit (power good) and the red LED
pulsing. Press the button if the red LED is not pulsing, to get into bootloader mode.
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If everything goes smoothly you should see the following (no red error messages) and of
course, the red LED on the trinket will blink on/off once a second
Something Went Wrong!
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If you get the error message avrdude: Error: Could not find
USBtiny device (0x1781/0xc9f)
That means the bootloader wasn't active. Make sure to press the button on the Trinket to
If you get a lot of red text, errors and also a warning about
Verification Failed
Check that you updated the avrdude.conf file above - if you don't update the description of
the Attiny85 in the configure file by replacing it, the IDE wont know to be patient with the
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On Linux if you get the error message "usbtiny_receive: error
sending control message: Protocol error (expected 4, got -71)"
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These can generally be ignored and should not interfere with the program upload.
Unfortunately Linux's USB core is a little flakey communicating with the ATtiny85 processor
on the Trinket/Gemma and can cause these errors. If an upload does fail, try it again as it is
likely an intermittent issue.
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Programming with Arduino IDE
Once you've gotten the basic Blink example to work, you can try some of the other Arduino
functions and libraries. We'll be filling out this section with more example code and links to
tutorials - this is just to get you started!
You can use pinMode() to make inputs and outputs on any of digital pins #0 thru #4
digitalWrite also works well, and you can also use it with pinMode(INPUT) to activate the
internal pull-up resistor on a pin
For example, to set up digital #0 as an input, with an internal pullup, and then check if it is
being pulled to ground via a button or switch and turn on the red LED when it is pressed:
/*
Button
Turns on an LED when a switch connected from #0 to ground is pressed
This example code is in the public domain.
1) Select the proper board from the Tools->Board Menu
2) Select USBtinyISP from the Tools->Programmer
3) Plug in the Gemma/Trinket, make sure you see the green LED lit
4) For windows, install the USBtiny drivers
5) Press the button on the Gemma/Trinket - verify you see
the red LED pulse. This means it is ready to receive data
6) Click the upload button above within 10 seconds
*/
#define SWITCH 0
#define LED 1
// the setup routine runs once when you press reset:
void setup() {
// initialize the LED pin as an output.
pinMode(LED, OUTPUT);
// initialize the SWITCH pin as an input.
pinMode(SWITCH, INPUT);
// ...with a pullup
digitalWrite(SWITCH, HIGH);
}
// the loop routine runs over and over again forever:
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void loop() {
if (! digitalRead(SWITCH)) { // if the button is pressed
digitalWrite(LED, HIGH); // light up the LED
} else {
digitalWrite(LED, LOW); // otherwise, turn it off
}
}
You can read an analog voltage from digital #2 (called Analo g 1), digital #3 (called Analo g
3) and digital #4 (called Analo g 2)
For example, to read an analog voltage on pin #2, you would call analo gRead(1) to read
an analog voltage on pin #4 call analo gRead(2)
This is a bit confusing because the analog pins are numbered differently than the digital pins!
analogWrite()
There are a few PWM outputs on the Trinket, you can call analogWrite() on digital #0, #1 and
#4.
For example, to pulse the built-in LED slowly, upload this code:
/*
Pulse
Pulses the internal LED to demonstrate the analogWrite function
This example code is in the public domain.
1) Select the proper board from the Tools->Board Menu
2) Select USBtinyISP from the Tools->Programmer
3) Plug in the Gemma/Trinket, make sure you see the green LED lit
4) For windows, install the USBtiny drivers
5) Press the button on the Gemma/Trinket - verify you see
the red LED pulse. This means it is ready to receive data
6) Click the upload button above within 10 seconds
*/
int led = 1; // pulse 'digital' pin 1 - AKA the built in red LED
// the setup routine runs once when you press reset:
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void setup() {
// initialize the digital pin as an output.
pinMode(led, OUTPUT);
}
// the loop routine runs over and over again forever:
void loop() {
for (int i=0; i<256; i++) {
analogWrite(led, i); // PWM the LED from 0 to 255 (max)
delay(5);
}
for (int i=255; i>=0; i--) {
analogWrite(led, i); // PWM the LED from 255 (max) to 0
delay(5);
}
}
Make sure you're using the latest Trinket IDE so you can access pin #4's PWM capabilities. If
you aren't using the latest IDE you need to manually add functions like the following to init
and write analog values to pin #4. However if you have the latest IDE it includes fixes to
make pin #4 usable with Arduino's analogWrite function!
void PWM4_init() {
// Set up PWM on Trinket GPIO #4 (PB4, pin 3) using Timer 1
TCCR1 = _BV (CS10); // no prescaler
GTCCR = _BV (COM1B1) | _BV (PWM1B); // clear OC1B on compare
OCR1B = 127; // duty cycle initialize to 50%
OCR1C = 255; // frequency
}
// Function to allow analogWrite on Trinket GPIO #4
void analogWrite4(uint8_t duty_value) {
OCR1B = duty_value; // duty may be 0 to 255 (0 to 100%)
}
More...
We also know the following libraries work:
Adafruit NeoPixel (http://adafru.it/aZU) - control up to ~150 Neopixels via a Trinket!
SoftwareSerial - the built in SoftSerial library can (at least) transmit data on any digital
pin.
More as we do more testing and verification!
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Programming with AVRdude
For more technical users, rather than using the Arduino IDE, they may want to program the
Trinket directly with AVR-GCC as the compiler, vi/emacs as their editor and AVRdude as the
Target the Attiny85 as the chip used in avr-gcc, with F_CPU at 8MHz using the internal
oscillator.
To use avrdude a minor change must be made to to avrdude.co nf. To figure out where
the avrdude.co nf is, open up a command window (windows: cmd, mac: Terminal, linux:
rxvt etc) and type in avrdude -v
Look for the line System wide co nfiguratio n file is ..... thats where avrdude.co nf is.
Because the USB bootloader is a little different than an off-the-shelf programmer, we have
to update the configuration file to have a longer erase delay. This does not affect
programming bare Attiny85 chips, so you can use this configuration file with Trinkets or raw
chips without any problems.
The Short Way
Download the new avrdude.co nf by clicking on the button, rename the old avrdude.co nf
file to avrdudeco nf.bak and copy this new one into the same directory
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A slightly different configuration file is needed for Mac:
avrdude.conf (Mac version)
You can also find a Linux version of the avrdude.conf file here:
avrdude.conf (Linux version)
The Long Way
If you want to update your avrdude.conf by hand, its not too hard.
Open up that exact file in your favorite text editor
and find the following text
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# ATtiny85
#------------------------------------------------------------
Delete the text after the Attiny85 header text starting with part and onto until the next
header (in ours, that was ATmega640
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Then paste in the following in the spot where you just deleted!
part
id
= "t85";
desc
= "ATtiny85";
has_debugwire = yes;
flash_instr = 0xB4, 0x02, 0x12;
eeprom_instr = 0xBB, 0xFF, 0xBB, 0xEE, 0xBB, 0xCC, 0xB2, 0x0D,
0xBC, 0x02, 0xB4, 0x02, 0xBA, 0x0D, 0xBB, 0xBC,
0x99, 0xE1, 0xBB, 0xAC;
## no STK500 devcode in XML file, use the ATtiny45 one
stk500_devcode = 0x14;
## avr910_devcode = ?;
## Try the AT90S2313 devcode:
avr910_devcode = 0x20;
signature
= 0x1e 0x93 0x0b;
reset
= io;
chip_erase_delay = 900000;
pgm_enable
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= "1 0 1 0 1 1 0 0
0 1 0 1 0 0 1 1",
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"x x x x x x x x
chip_erase
x x x x x x x x";
= "1 0 1 0 1 1 0 0 1 0 0 x x x x x",
"x x x x x x x x x x x x x x x x";
timeout = 200;
stabdelay = 100;
cmdexedelay = 25;
synchloops = 32;
bytedelay = 0;
pollindex = 3;
pollvalue = 0x53;
predelay = 1;
postdelay = 1;
pollmethod = 1;
hvsp_controlstack =
0x4C, 0x0C, 0x1C, 0x2C, 0x3C, 0x64, 0x74, 0x66,
0x68, 0x78, 0x68, 0x68, 0x7A, 0x6A, 0x68, 0x78,
0x78, 0x7D, 0x6D, 0x0C, 0x80, 0x40, 0x20, 0x10,
0x11, 0x08, 0x04, 0x02, 0x03, 0x08, 0x04, 0x00;
hventerstabdelay = 100;
hvspcmdexedelay
= 0;
synchcycles
= 6;
latchcycles
= 1;
togglevtg
= 1;
poweroffdelay
= 25;
resetdelayms
= 1;
resetdelayus
= 0;
hvleavestabdelay = 100;
resetdelay
= 25;
chiperasepolltimeout = 40;
chiperasetime
= 900000;
programfusepolltimeout = 25;
programlockpolltimeout = 25;
memory "eeprom"
size
= 512;
paged
= no;
page_size
= 4;
min_write_delay = 4000;
max_write_delay = 4500;
= 0xff;
= 0xff;
= "1 0 1 0 0 0 0 0 0 0 0 x x x x a8",
"a7 a6 a5 a4 a3 a2 a1 a0 o o o o o o o o";
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write
= "1 1 0 0 0 0 0 0 0 0 0 x x x x a8",
"a7 a6 a5 a4 a3 a2 a1 a0 i i i i i i i i";
" 0 0 0 0
0
" 0 0 0 0
0
" i i i i
i i i
0 0
0 0 0 1",
0 0 0",
0 a1 a0",
i";
writepage = " 1 1 0
" 0 0 x x
x x
" a7 a6 a5 a4
a3
" x x x x
x x
0
x
a2
x
0 0 1 0",
a8",
0 0",
x";
mode = 0x41;
delay = 12;
blocksize = 4;
;
memory "flash"
paged
= yes;
size
= 8192;
page_size
= 64;
num_pages
= 128;
min_write_delay = 30000;
max_write_delay = 30000;
= 0xff;
= 0xff;
= " 0 0 1 0 0 0 0 0",
" 0 0 0 0 a11 a10 a9 a8",
" a7 a6 a5 a4 a3 a2 a1 a0",
" o o o o o o o o";
= " 0 0 1 0 1 0 0 0",
" 0 0 0 0 a11 a10 a9 a8",
" a7 a6 a5 a4 a3 a2 a1 a0",
" o o o o o o o o";
="
" 0 0
" x x
" i i i
0 1 0 0 0 0 0 0",
0 x x x x x",
x a4 a3 a2 a1 a0",
i i i i i";
" 0 0
" x x
" i i i
0 1 0 0 1 0 0 0",
0 x x x x x",
x a4 a3 a2 a1 a0",
i i i i i";
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writepage
= " 0 1 0 0 1 1 0 0",
" 0 0 0 0 a11 a10 a9 a8",
" a7 a6 a5 x x x x x",
" x x x x x x x x";
mode = 0x41;
delay = 6;
blocksize = 32;
;
# ATtiny85 has Signature Bytes: 0x1E 0x93 0x08.
memory "signature"
size
= 3;
= "0 0 1 1 0 0 0 0 0 0 0 x x x x x",
"x x x x x x a1 a0 o o o o o o o o";
;
memory "lock"
size
= 1;
write
= "1 0 1 0 1 1 0 0 1 1 1 x x x x x",
"x x x x x x x x 1 1 i i i i i i";
min_write_delay = 9000;
max_write_delay = 9000;
;
memory "lfuse"
size
= 1;
write
= "1 0 1 0 1 1 0 0 1 0 1 0 0 0 0 0",
"x x x x x x x x i i i i i i i i";
= "0 1 0 1 0 0 0 0 0 0 0 0 0 0 0 0",
"x x x x x x x x o o o o o o o o";
min_write_delay = 9000;
max_write_delay = 9000;
;
memory "hfuse"
size
= 1;
write
= "1 0 1 0 1 1 0 0 1 0 1 0 1 0 0 0",
"x x x x x x x x i i i i i i i i";
= "0 1 0 1 1 0 0 0 0 0 0 0 1 0 0 0",
"x x x x x x x x o o o o o o o o";
min_write_delay = 9000;
max_write_delay = 9000;
;
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memory "efuse"
size
= 1;
write
= "1 0 1 0 1 1 0 0 1 0 1 0 0 1 0 0",
"x x x x x x x x x x x x x x x i";
= "0 1 0 1 0 0 0 0 0 0 0 0 1 0 0 0",
"x x x x x x x x o o o o o o o o";
min_write_delay = 9000;
max_write_delay = 9000;
;
memory "calibration"
size
= 2;
= "0 0 1 1 1 0 0 0 0 0 0 x x x x x",
"0 0 0 0 0 0 0 a0 o o o o o o o o";
;
;
If editing manually, Mac users should delete all references to parallel port programmers
("type = par;").
Now you're ready to use avrdude. Open up your command line and enter in this line (but
don't hit return)
avrdude -c usbtiny -p attiny85
Now plug in the Trinket into the computer's USB port and/or press the reset button to enter
the bootloader. You should see the red LED pulsing. Now press return, you should get the
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same response as shown here:
If you get the response
avrdude: Error: Could not find USBtiny device (0x1781/0xc9f)
the bootloader is not active, make sure you see the red LED pulsing, press the reset button
For more details on using avdude and avr-gcc, you'll need to read a detailed tutorial or book
on those subjects. However, you can do a basic test by uploading the following HEX file,
which will blink the #1 LED once a second on and off. (Its a bit chunky as blink.hex's go as it
has all the Arduino IDE stuff in there too. If you wrote it in straight-C it would be like 100
bytes)
Click the button to download it and place it in the same directory as your command prompt,
And uploading it with the command avrdude -c usbtiny -p attiny85 -U
or, if that's giving errors, avrdude -c usbtiny -p attiny85 -D -U
flash: w: trinketblink.hex (note the extra -D)
As before, type out the command, then press the reset button to start the bootloader and
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once the red LED is pulsing, hit return
When uploading, you will see a lot of avrdude: 8 retries during SPI co mmand and
similar warnings. THIS IS OK! Because of the way the ATtiny85 works, there's a small delay
when writing the new program to flash, and during that delay, it cannot save the data and
also send USB data at the same time. This causes the USB reply to avrdude to be delayed
and avrdude to spit out the retry alert.
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16MHz vs 8MHz Clock
The Trinket by default runs at 8 MHz, a plenty fast speed for nearly all of your microcontroller
needs. However, you may want to use code that requires it to run at 16 MHz, or maybe you
just want a little boost in speed.
The 16 MHz clo ck speed fo r Trinket 5V o nly!
The ATtiny85 is only specified to run at 16 MHz when powered at 5V - that means that
officially you can only run the 5V Trinket at 16 MHz.
However, the AVR series is pretty forgiving for overclocking, so you may be able to run the
3V Trinket at 16 MHz. Note that this is still overclocking, your code may run flakey or not at
all! Overclocking should not damage the AVR, but we still recommend sticking with 8 MHz
only for the 3V version, and 8 or 16MHz only on the 5V version.
Doubling the speed will increase the power usage just a bit. At 8 MHz the current draw it
about 9 milliamps. That number includes the green power LED which draws about 3mA so
thats 6mA for the microcontroller itself.
At 16 MHz the draw is 12mA total. Subtracting the green LED current draw, that means 9mA
for the microcontroller itself.
How to activate the 16 MHz clock
...on AVR-GCC
We can activate the 16MHz clock 'in software' simply by asking the chip to set the clock
prescale. If you are using raw avr-gcc, run this as the first line in main()
clock_prescale_set(clock_div_1);
You may need to add #include to your file so that the commands are recognized. Then
make sure to compile your code with F_CPU = 16000000
...Arduino IDE
Using 16 MHz mode is very similar when using the Arduino IDE. Add the following line to the
very top of your Arduino sketch (as the first line)
#include <avr/power.h>
Then, in setup() - add this as the first line in the function:
if (F_CPU == 16000000) clock_prescale_set(clock_div_1);
Then select Trinket 16MHz from the Tools->Board menu. Your code will compile and run at
16 MHz!
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The ATtiny85 does not have a protected-bootloader section. This means its possible to
might have difficulties from then on)
You can use an Arduino UNO to re-program the bootloader onto your Trinket (or Gemma).
This loader isn't tested to work with any other kind of Arduino.
Connect:
Trinket VBAT+ pin to Arduino 5V (or just power it via a battery or USB cable)
Trinket GND pin to Arduino GND
Trinket RST to Arduino #10
Trinket #0 pin to Arduino #11
Trinket #1 pin to Arduino #12
Trinket #2 pin to Arduino #13
On a Gemma, alligator clips work well. the Reset pin is underneath the MiniUSB Jack. You
may have to solder a wire temporarily. Alternatively, sometimes you can just hold the reset
button down while running the sketch (type 'G' to start) and it might work. Soldering a wire
works best.
Open up the serial console at 9600 baud and when it tells you do, press the miniature button
on the Trinket (or Gemma) or type in G into the serial console and click Send
You should see the following, the fuses, firmware burned and verified! It will take 2 seconds
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Datasheets
Datasheet for the onboard regulator used (MIC5225 3.3V and 5.0V) (http://adafru.it/dQO)
Webpage for the ATtiny85, the microcontroller used in the Trinket (http://adafru.it/cE5)
Windows Driver
Please note a driver is not required for Mac or Linux. And the driver does not appear as a
'COM' port! It will show up as a 'USBtinyISP' device
USBtinyISP Windows XP/7/8
compatible
Source code
We do not offer any support for this code, it is released as-is!
products or projects. Purchase a USB VID for yourself at
http://www.usb.org/developers/vendor/
Schematics
Trinket 3.3V Schematic:
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Trinket 5V schematic
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FAQ
I'd like to use Trinket with Linux....
We don't guarantee Linux support since Linux varies from distro to distro, but here's a
I can't seem to upload to my Trinket when it's plugged into a USB 3.0 port (newer
Macbooks have USB 3 ports)
Trinket's bootloader is finicky about USB 3 ports, and might not work on them. Try
connecting to any USB 2 ports you have or go through a USB 1 or USB 2 hub (nearly all
hubs are v2 or v1 instead of v3)
When uploading with the Arduino IDE, I get a lot of "(expected 4, got -5)" warnings and
then "avrdude: verification error; content mismatch"
Check that you followed the instructions for updating the Arduino IDE, including replacing
the old avrdude.conf (http://adafru.it/cEY)- this step is not optional!
Hmm I'm still having problems with Arduino/Avrdude - and I definitely did the required
One fix that works for some people is to edit avrdude.co nf and set the
chip_erase_delay = 900000;
chip_erase_delay = 400000;
That is, a shorter delay.
Can Trinket driver Neopixels (strips, squares, etc)? How many?
Yes! Trinket was designed to drive short segments of NeoPixels. There is enough RAM
on the attiny85 to drive 100 pixels, but depending on program RAM usage you may have
to scale back to 60 or 40.
Yo u can use EITHER the 3V o r 5V Trinket, at EITHER 8 o r 16MHz!
To use with neopixels:
1. Connect the + power line of the strip to VBUS (5V from USB), to VBAT if you are
powering the Trinket with 4-7VDC, or to a separate 4-7VDC power source such as a
3 or 4 pack of AA batteries.
2. Connect the - common ground to the battery pack (if being used) and also to the
Trinket GND pin
3. Connect the data in line to Trinket #1 - this will let you also see when data is being
sent because the #1 red LED will flicker. You can use other pins but start with #1
since its easiest to debug and use
4. Install the NeoPixel library as detailed in our Uber Guide (http://adafru.it/cEz), and
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change the PIN to 1 (its 6 by default)
Can the Trinket drive your Adafruit I2C LED Backpacks for 7-segment/matrix displays?
we think there's not enough space for all of the fonts for the 8x8 so you might be able to
drive the 8x8 matrix in 'raw' mode (see the HT16K33 example sketch in the LEDBackpack
Library) but unfortunately not with built-in font support.
That tutorial also shows how to use the TinyM I2C driver, which works great on the
ATtiny85, and adapt other existing libraries for the Trinket
Can Trinket drive a Servo?
Yup! In fact you can use 3 servos as long as they are powered by a good 5V supply,
check out this guide for more details (http://adafru.it/cFC)
Why does Windows sound the Connect/Disconnect chimes every ten seconds?
The Trinket only appears to be a USBtinyISP device when the bootloader is running. By
design, the bootloader only runs for 10 seconds and then jumps back to the main user
sketch. this causes the 'disconnect' sound.
On a new trinket, the main sketch will automatically jump back to the bootloader, which
will then cause the 'connect' sound. This cycle will repeat until a user sketch is loaded.
This situation can also happen if you load a sketch with a bug in it that causes a CPU
reset.